

They used After Effects to simulate handheld camera shake, but it slowed them down because they had to go to After Effects, and there was some rendering involved. Vashi Nedomansky was hired as a consultant on the Deadpool movie to help lead editor Julian Clarke and the rest of the editing team with their Premiere Pro workflow. And of course, they’re all GPU accelerated and will work in real-time in Premiere Pro.

That makes them truly organic and real looking. These are real camera shake presets, made from actual shots with a real camera – not some digitally created wiggle. Here you can download the «Handheld Camera» presets I made for the movie Deadpool. Books on Premiere Pro and After Effects.

